# Maps

<figure><img src="https://1421744695-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVqmIrKYfue1sCQfcx9IM%2Fuploads%2Fvn6OUAESvylz9ajV1FP9%2Fopt_H_carrousel_Phantom-1024x576.jpg?alt=media&#x26;token=c339b14d-9e20-4202-81ed-f1f60a2a47de" alt=""><figcaption><p><br><strong>The heroes venture into the maps in search of $GOLD, facing grave dangers as they mine this precious, life-giving mineral. The maps are rated based on the difficulty of extracting this valuable mineral. The most dangerous maps are those with the most $GOLD-rich planets, hence rewarding daring adventurers willing to explore."</strong><br><br><strong>At present, the Federation knows of 5 maps. The round trips of our heroes to these maps depend on the computational power of the team and the computational power provided by the heroes within your team</strong><br><br><strong>To protect our heroes, the Federation only allows them to travel to planets permitted by their combat power. In other words, if we have a team of heroes with a total combat power of 500, we can travel to the second map.</strong><br><br><strong>Every 500 battle power you gain access to a new map where you can get better rewards, always remember that the Veterans Guild will reward you for having more mining power than your current map requires.</strong><br><br><strong>Players cannot move to higher maps unless they meet the power requirements.</strong><br><br><strong>The rewards for each map increase exponentially as you progress further into the map. Players who take more risks will have pockets full of $GLOD.</strong><br></p></figcaption></figure>
